Isaac and Carver are now sharing hallucinations and are both quite confused. The story told in Awakened picks up right after the end of the main game. It also makes sense in the story to actually back track like this, which Severed had no reason to be doing so within it’s story. Because of the redesign, I wasn’t so distraught about going through the same area again, though it was itching in the back of my head. Thankfully though, this time they redecorated the levels enough to actually give off their appearance that it’s somewhere new. As with Severed, it comes off as very lazy on the development teams part. While we could be exploring some new area in the Dead Space Universe, we’re instead treated to the same locations we just ran through. Except this time it’s much better.īy “copy-and-paste job” I mean they use some of the exact same levels as in the main game, but you run through them backwards. Oddly enough, Visceral didn’t learn the first time because, Awakened does the same thing. I complained about the short length, and the backtracking/copy-and-paste job on the level design. Not long ago I reviewed the Dead Space 2 DLC, “Severed”. Mini Review - Dead Space 3: Awakened (DLC) - The Cherry on Top
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